These clumsy looking fellas are found within the Safe Shallows, Dunes, and around the Crash Zone Mesas, and will not actively try to harm the player. The Gasopod is not as hostile as other creatures here, but I feel like he still deserves a spot. They swim quickly but as long as you arent swimming backwards away from them, you should get far enough that he will stop and go about his business again. NOTE: this will only affect the fed Stalker, others will remain aggressive unless fed as wellĬ. Doing this will "tame" the Stalker for a short amount of time, and in reward sometimes he will find metal salvage and bring it to you. If you happen to have a fish in your inventory, hold it in your hand and they may eat it out of your hand. they will sometimes forget you and go for that chunk of metal. There are a couple options you have when dealing with angry Stalkers.Ī. This can result in camera drones being taken out of range, or attract Stalkers to your base. Also, if you have a scanner room, and a Stalker gets close enough, they can actually grab the camera drones in their mouths and swim off with it. When turning hostile, they let out a very audible roar, open their large mouths, and begin to chase the player. They are generally okay with the player until you get too close. They display very interesting behavior, such as their affection for metal. This fearsome looking fish dwells in two regions throughout Subnautica, particularly in Creepvine Forests and around the crashed Aurora. If it successfully attacks, it will do 55 damage to the player then swim some distance away, as if losing interest.Likely one of the first aggresive fish you will meet on this game, this is the Stalker When charging, it will open up its mouth and make a loud, echoing screech. ![]() To attack a target, it will spiral up and charge. As the leviathan moves through the water, it leaves trails behind it. Unlike the outer body, the inner body has a distinct, thin neck joining the head and body. The inner body is long and thin, and covered in pulsating, bioluminescent orange stripes with many orange tipped protrusions ending with blinking bioluminescent orange glows. The outer body is transparent, making the smaller, inner body visible. It has a rectangular mouth with a glowing barbule lure beneath. A small sail sits on top of the head, and two long structures protruding from either side of its head which bear similarities to the cephalofoil of a hammerhead shark. The Ghost Leviathan has a soft, bioluminescent, transparent outer membrane covering a muscular, blue, inner body which features many darker blue stripes, 12 yellow, bioluminescent eyes as well as six, possibly vestigial fins on the torso section. Despite being much smaller than the Sea Emperor Leviathan, the Ghost Leviathan's eggs can be far larger, capable of growing to sizes far too large for the creature to lay, suggesting that the eggs can grow drastically after being laid. As the leviathans mature and become too large for their home, they migrate to the open, surface world biomes such as the Grand Reef and Blood Kelp Zone, consuming Ampeels and Crabsquids in the Northern Blood Kelp, and shoals of fish and possibly even Sea Treader Leviathans in the Grand Reef, until eventually migrating to the Crater Edge, roaming freely in the open water and constantly growing larger until they die. The Ghost Leviathans' life cycle begins in the Lost River as juveniles, they consume the Ghostrays and River Prowlers and potentially other juveniles. According to PDA scan entries of the Cove Tree, the eggs were laid there when the tree was small, and the branches have grown around the eggs to protect them until conditions are right to hatch. ![]() The Tree Cove is currently the only known nesting ground of this leviathan species (although they are not present around the tree), with its massive glowing bulbs being their eggs which are blue and purple.
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